For the VR-Oculus game Landfall I was responsible for the full models of the soldiers, quite a few of the weapons and the jet. There was a simple basemesh for the characters, but the rest of the models were built up from the ground. Textures were made by hand in Photoshop.
View the game here: https://www.oculus.com/experiences/rift/1239137822800670/
View the environments I made here: https://www.artstation.com/artwork/A44G5