Artwork created for Search for a Star contest by Grads in Games 2017/2018. Last year I joined as well and I wanted to compare my improvement.
In the end I created the model in two weeks. He has 30.000 tris and two 4k materials, one for the skin and one for the cloth. Both PBR, normal, albedo, occlusion, roughness and metalness. The final renders for the contest were made in UE4